The Elementalist Class{OAP}(5e)
Outlandish Adventure Productions presents: The Elementalist ¸ a half-caster class of primordial power with a martial arts flair! Elementalists control the raw energies of the four Prime Elements through forming a connection to the Elemental Planes. With their Elemental Strike¸ a versatile blast of raw elemental energy that acts as a weapon¸ an elementalist can strike from nearly any position on the battlefield¸ and can do so with style. Elementalists are defined by their choice of Prime Element¸ which determines the element over which they hold sway¸ as well as their spell list and spellcasting ability¸ and their choice of Control Style¸ which influences how they approach combat and exploration. This combination of choices leads to an incredible amount of build diversity. Prime Elements Air - You've formed a connection with the Plane of Elemental Air¸ a realm of unending sky and untainted breeze. This tranquil realm's energies are best controlled by an elementalist who's achieved spiritual tranquility¸ making your spellcasting ability Wisdom. Your features and spells emphasize mobility and controlling enemy positioning. Earth - You've formed a connection with the Plane of Elemental Earth¸ a realm of stillness and great expanses of stone and rock. This stubborn and willful realm requires an elementalist of even greater force of will to control its energies¸ making your spellcasting ability Charisma. Your features and spells emphasize durability and environmental control. Fire - You've formed a connection with the Plane of Elemental Fire¸ a realm of inexhaustible flame and devouring conflagrations. This ambitious and passionate realm's energies can best be controlled by an elementalist of strong emotions and ardor¸ making your spellcasting ability Charisma. Your features and spells emphasize dazzling your enemies and burning them to a crisp. Water - You've formed a connection with the Plane of Elemental Water¸ a realm of constant rhythm¸ the ebb and flow of the tides. The energies of this flowing realm are best controlled by an elementalist who can perceive and join water's natural dance¸ making your spellcasting ability Wisdom. Your features and spells emphasize increasing your allies' effectiveness and locking your enemies down. Control Styles Avatar - You form weaker connections with the other Elemental Planes¸ allowing you to tap into their energies and choose spells from the other elementalist spell lists. Contractor - You train in the arts of stealth and assassination¸ increasing the range of your elemental strike and learning methods for avoiding detection. Spirit Bridge - You expand your awareness of realms outside the Material Plane to include the Ethereal Plane¸ granting you a special bond with spirits. Warrior - You train in the art of weapon warfare¸ learning to weave weapon attacks betwixt your elemental strikes. Also¸ the Elementalist Class comes with 9 new spells usable by elementalists and a number of other classes! And in the Outlandish Elements supplement¸ there are even more options for playing an elementalist! We hope you enjoy the Elementalist as much as we and our players do! We'd love to hear your feedback¸ so please send us any questions or comments you have. Also¸ if you perceive any balance issues¸ please let us know and we will address them as quickly as we can. Update History 2/23/2018 v1.2 - Many of these changes are aimed at quality of life¸ clarity¸ and slight balance tweaks: All instances of "elementalist spell slot" have been changed to "spell slot" to make multiclassing a bit less punishing. The Avatar Control Style's 10th- and 15th-level features were buffed to make it much less situational. The Contractor Control Style was buffed to make becomign hidden from enemies less of a hassle. The spell lists were updated to include spells from Xanathar's Guide to E